BFEncode1 Ambisonic B format encoder


BFEncode1.ar(in, azimuth, elevation, rho, gain)


in - input signal

azimuth -  in radians, -pi to pi

elevation -  in radians, -0.5pi to +0.5pi

rho - the speaker radius (1 places shound at the radius, <1 within the radius, >1 is outside the radius)

beyond the radius, nothing happens.

gain - a control rate level input.


Output channels are in order W,X,Y,Z.


s=Server.internal.boot;

// You'll only hear the first two channels on a stereo setup.

(

{ 

#w, x, y, z = BFEncode1.ar(WhiteNoise.ar,MouseX.kr(0, 2pi), 0, MouseY.kr(0.0, 1.0), 0.3);

//decode for 4 channels

DecodeB2.ar(4, w, x, y, 0.5);

}.scope(4));